i'am software engineer

hi i'am ahmed
Game developer & designer

About Me

Hi, I'm Ahmed Tarek, a Game Developer skilled in building interactive and immersive experiences using Unity and Unreal Engine. I have a strong foundation in C++, with additional experience in C#, JavaScript, and object-oriented programming, and a passion for creating polished, engaging gameplay.

  • Skills & Framework
    c c-sharp unity unreal-engine github
    html css js bootstrap react ts nodejs
  • Soft Skills
    SFML, Box2D, OpenGL, Behavior Bricks, PhysX, Animation Blueprints, UI/UX Systems, Networking, Shader Programming (HLSL/GLSL)
    Teamwork , problem-solving , Microsoft Word , Microsoft Excel , Microsoft PowerPoint
  • Languages
    English
  • Information Technology Institute (ITI)
    Game Development (9-Month Professional Diploma)
  • Menoufia University (Faculty of Computers and Information)
    Bachelor of Science in Computer Science

About Me

Game Developer

Craft immersive gameplay experiences with creativity and technical skill. Utilize your expertise in design, coding , and problem-solving to build engaging, polished games. Your attention to detail brings ideas to life and ensures smooth, enjoyable user interactions.

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web devolper

Craft beautiful, interactive websites with cutting-edge HTML and CSS. Transform ideas into stunning, responsive designs that captivate users on any device. Dive into the latest web trends and animations to make your projects stand out.

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software engineer

Innovate and build robust software solutions that drive success. Leverage your coding skills and creativity to solve complex problems and create seamless user experiences. Stay ahead with the latest technologies and deliver exceptional results.

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my work

Denizens of the deep

Squid turret system built in Unreal Engine (C++), inspired by Marvel Rivals’ Namor.

Sci-Fi Action Game

Sci-Fi Action Game built in Unreal Engine (Blueprints) with third-person character, driveable vehicle, and AI turrets.

FPS Game

Developed a 3D FPS with enemy AI (finite state & Behavior Bricks), weapon systems, and respawn mechanics.

Dragon Game

A 2D Unity game where a dragon collects coins, avoids obstacles, and dies upon collision.

Brick Breaker

Enhanced rendering and effects using OpenGL for improved game visuals.

Solar system

An interactive simulation built with C++, SFML, and Box2D where users spawn planets orbiting a central star

Snake Game

Developed two versions: one using Object-Oriented Programming (OOP) and another with a structured approach.

media app

Design a media app with HTML and CSS. It should have a sleek, responsive layout and smooth animations.

web design app

Create a web design app with Bootstrap, HTML, and CSS. Ensure it has an attractive and user-friendly design.

restaurant

restaurant web app using React, Tailwind, and Node.js, featuring smooth animations with AOS for an engaging user experience.

movie app

Develop a movie app using React and a trending movies API, styled with Bootstrap for a clean look.

Donation Charity

Designed a responsive web app for charity donations using ReactJS, Bootstrap, API integration, hooks, context, and a user profile page.

product-builder

Product-Builder is a web application built with React, Vite, TypeScript, and Tailwind, featuring a fully dynamic interface.

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Contact Me

A7mdtarek52@gmail.com

01276174610

download cv